This is for a more experienced gamer. It takes somewhere between 1-3 hours depending on the number of players and the amount of time each player takes analyzing on their turn. I get completely absorbed into the strategy and the theme to really enjoy it. You want to be aware of the time and the concentration involved. When we played it in our group, we had a beginner that was totally lost for most of the game and another player that took a good amount of time to decide what to do each turn. It was the longest game I think we have ever played.
This has become one of my favorite games. There is so much going on that it really requires a lot of thinking and strategy. The rules for the two player game make it just as fun and challenging as the 4 player game. We have a lot of very close games that have come down to the last turn.
|Pay the required resources to Recruit Prospect cards to your deck|
and Supporters to your supply.
|Red has taken control of this merchant guild.|
|The red kingdom.|
Move the Supporters that are on the board
which results in control of Guilds and placements in the Clan House and Prestige points!
|You receive a guild favor for taking control of a guild. |
It is added to your discard pile, and then returned after a one-time use.
The deck-building aspect is heavy for most of the game, including the guild favors that you receive for taking over a guild.
Clan Favors are selected at Parliament. They stay face up and benefit you depending on your overall strategy for that part of the game.
You also have to have sheep to feed your Dragons each time you use a Dragon card for any purpose.
The winner takes their rightful place on the Dragon Throne!