Sunday, May 19, 2013

FemElephant Pictorial Quick Review: Princes of the Dragon Throne

Princes of the Dragon Throne
Vie for control of Kingdoms, Guilds, and the Clan Houses


The theme isn't just important, it is the game! You are vying for control by gaining Supporters (Dragons and Citizens), garnering favors (such as 4 sheep from a Shepherds Guild) and influencing Kings Guards (who then perform actions for you). You feel drawn in by the theme throughout the game play. GreyElephant calls this a "Euro Deck-builder"; it has really combined these two types of games into one, and this offers a variety throughout the game and different strategies to try out on your next one. This is not, however, a typical Euro game that uses stock meeples and cubes thus relying on your imagination.  You are recruiting and placing Dragons and Citizens. You are influencing King's Guards. The artwork on the cards and the custom components really add to the experience, bringing the game to life for you.

This is for a more experienced gamer. It takes somewhere between 1-3 hours depending on the number of players and the amount of time each player takes analyzing on their turn. I get completely absorbed into the strategy and the theme to really enjoy it. You want to be aware of the time and the concentration involved. When we played it in our group, we had a beginner that was totally lost for most of the game and another player that took a good amount of time to decide what to do each turn. It was the longest game I think we have ever played.
Princes of the Dragon Throne has deck-building, area control, resource management, clan favors, guild favors... all of which are very important aspects of game-play. When deck-building you must pay attention to which Kingdoms and Guilds you need Recruits (Dragon and Citizen cards) for, how many Supporters (custom pawns) you have in your reserve, what Prospects (Dragon and Citizen cards) are available on the board and how many Resources (Sheep, Gold, and Influence) you and your opponents have to spend on those Prospects. When placing you have to pay attention to Guilds, Kingdoms, and Clan Houses that you and your opponents control, along with how many Supporters and Dragon Lords you and your opponents have in your reserve. You can't over look the sheep you have in your reserve, because without them, you can't use Dragon cards at all!  You also consider what kind of Guild Favors you could gain, and when their use could come up in your deck.

This has become one of my favorite games. There is so much going on that it really requires a lot of thinking and strategy. The rules for the two player game make it just as fun and challenging as the 4 player game. We have a lot of very close games that have come down to the last turn. 


 Gather resources,


 
 Recruit Citizens and Dragons with those resources (deckbuilding)
Pay the required resources to Recruit Prospect cards to your deck
 and Supporters to your supply.



Use the cards to place your Supporters on the board (area control),

Red has taken control of this merchant guild.




The red kingdom.

Move the Supporters that are on the board
which results in control of Guilds and placements in the Clan House 
and Prestige points!













You receive a guild favor for taking control of a guild.
It is added to your discard pile, and then returned after a one-time use.


 


The deck-building aspect is heavy for most of the game, including the guild favors that you receive for taking over a guild. 
 



Clan Favors are selected at Parliament. They stay face up and benefit you depending on your overall strategy for that part of the game.







 

You also have to have sheep to feed your Dragons each time you use a Dragon card for any purpose.










  The overall mechanic is area control.  
The Clan Houses are full at the end of the game.

And end game scoring begins. Each player receives 5 points for each Kingdom, Guild, and Clan House in which they have majority of control, and 5 points for having the most dragon or citizen recruits (cards). Ties result in 2 points.

The winner takes their rightful place on the Dragon Throne!




Saturday, May 18, 2013

GreyElephant Gaming has teamed up with Gryphon Gaming to bring you

another exciting contest!

 

This time you can enter to win a copy of Smash Up! by AEG.

 

Good luck!

 
 

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a Rafflecopter giveaway

Sunday, April 28, 2013

Had another amazing day gaming here at the Elephant household!
So many friends stopped by and brought their kiddos.
Here's some photos of some of the games we played.
 
Little Devils
This game is always a hit everytime we bust it out. In the end my daughter won by a slim margin. Great little card game I highly recommend!
 

Kemet

Overall, I wasn't highly impressed with Kemet. Maybe we didn't get all the rules correct or maybe it simply wasn't a game I enjoy. Either way, I did pull out a win and my wife wanted to play again. I was shocked as she usually isn't much of a miniatures skirmisher.

 

LotR Deckbuilder

We ALL enjoyed this one! Very similar to the DC deckbuilder, but if I had to choose one of the two, I would go with LotR. Not sure why, but I do feel it works better. Makes more thematic sense? I don't know, all I do know is I bought the game after playing.

 
More of Kemet being played. I ended up getting a War Elephant (go figure) and it was simply awesome!

 

Guildhall

Guildhall was very enjoyable! Maybe lasted a tad longer than I expected, but other than that, very fun to play. Good amounts of strategy and backstabbery which I love! Carmen ended up winning at the end by a very slim margin. I needed a Farmer on my turn that would of ended the game. On her next turn she won. If not, Kevin would of won the game on his turn. Then Bill said he would of. So, very close and I do recommed this game!

 

SMASH UP!

We played with the expansion Awesome 9K as well. Had a great time. Funny thing, we ended up randomly drawing out all the newer decks. In the end Ken pulled out a victory with a Zombie/Plants combo. Stupid Zombies. :)

 
This was close to the end of Guildhall

 
More on Kemet. Those miniatures are simply AWESMOME!

 

Garden Dice

Garden Dice was really fun! It seems very light, but has a bit of meat to it. You must plan out a strategy and hope you roll well for placement. This was the first time we played this game and I feel I'd be happy to try again. In the end, I pulled out a narrow victory over Lee who came in second.

 
Here is the final scoring in Garden Dice. Me - Green, Lee - Red, Carmen- Yellow, Ken - Blue


Kingdom Builder

Busted out a game of Kingdom Builder. I was upstairs at this time, so I don't know who ended up winning. This was the first time 3 of the guys played the game and they seemed to enjoy it. I will have to try this another time. Simply too many games!!! :)

 
Another shot of Guildhall.

 

Overall a fantastic day of gaming. I'm already excited about the next one we have planned!